Archive for SEGA

My Gaming History ‘Part 11’

Posted in My Gaming History with tags , , , , , , , , , , , , , , , , , , , , , , , on September 25, 2013 by Mortal Mikey

It has to be said that the late 90s was pretty epic all round for a guy at my age. I was soon to be leaving school, I was also soon to become a legal adult…which meant nothing really apart from the fact that everything I had been doing illegally was soon to be legal and therefore ok in the eyes of the law. We hadn’t had much more controversy over video games since the 16bit era, people had come to realise that video games were now emulating real and fantasy world violence but it was to be Grand Theft Auto that stood apart from the rest of the crowd with a big blood stained knife in one hand and a sign in the other that said “Look at me!!”. Looking back at the first installment of GTA makes you really question what all the fuss was about (No offense guys!). It really goes to show how little the media scum and civilian do-gooders have going on in their lives, when a small, pixelated world of top down criminal activity can become a focal point of a society.

 

Which pixel caused controversy?

Which pixel caused controversy?

Ultimately what you take from a game like GTA is the most important part. Was it that you took someone’s life during a robbery and then were abruptly run over by over zealous local authority? Or do you now think that yes, selling cocaine on the streets, although lucrative, is in fact living your life on a knife edge between becoming Scarface or a shit stabber behind bars.

The minority who complained about the game were often the ones who have never played it and it was the fine upstanding role model, Max Clifford who got the controversy ball rolling. Your background and circumstances obviously play a big part in your early development, not some crooked graphical representation of a city from the view of a pigeon. Before shoddy looking violent video games, the previous generation had been subjected to beautifully composed and well animated cartoons. Young people witnessed a man with a passion for spinach, solve all of his day to day tribulations with simple brutality. Punching and kicking anything that stood in his way, often all for the love of a gawky looking woman. I don’t remember the public outcry to ban Popeye, core values and morals in life are something you may or may not follow depending on your wiring and upbringing. If you are influenced enough by video games to commit heinous acts, the games aren’t the problem. Boredom is a scary thing, never let humans, adults or children, become bored, it leads to awful things…I believe computer games combat this. 

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I remember entering Curry’s in 1998, which for those of you who do not reside in the UK, it is in fact an electrical store, not a food outlet. GTA had just hit the shelves and I went in to shoplift…I mean purchase the game. I had read the reviews, scanned the screenshots and so, I was looking forward to playing the game as it sounded like a riot. For whatever reason though this game received an 18 rating and because of this, the young man behind the counter couldn’t serve me. Saddened by my inability to crack on and sell virtual crack, I politely asked my Dad if he would go in and buy it for me. My Dad had spent many an hour sat with me, hand drawing the maps of DOOM for me as we ran around level after level mercilessly gunning down anything sprite that moved…he knows it’s just a game and he doesn’t give a flying fuck what you do in a game as long as you’re not stupid enough to carry out ‘missions’ in real life. You join to army to kill legally, and carry out missions all in the name of drugs and or resources. I’m far too lazy for that kind of thing and that’s why I play video games.

 

"With this drone it'll be like in a video game, you can bomb natives and keep your little beret on!"

“With this drone it’ll be like in a video game, you can bomb natives and keep your little beret on!”

If Wipeout and Gran Turismo raised the bar for technical and content excellence in a racing game. GTA took RPG/Action/shooter/driver, to a whole new level. Real stereo audio tracks boomed over sounds of a bustling city, as you joy ride to victory doing favours for local drug dealers and pimps. Originally penciled to be a simple cops vs robbers chase game, the small team of programmers and enthusiasts pooled ideas from their favourite films and TV shows to come up with a totally original idea. The big cheeses funding the operation didn’t want it, at times the programmers couldn’t meet the concepts, It was almost canned at every corner but for some reason, it was destined to be brought to life and beamed into our brains to turn us into violent drug pushing thugs.

The PS1 was now on fire (not literally due to becoming violent) with so much great content, Sony were an unstoppable force at this point. GTA along with other great titles secured PS1’s place as top dog.

After well over fifty hours playtime I can’t say I was any closer to stealing my neighbours car and going on a knife rampage, I had a teenage temperament already, which meant I was naturally either hot, cold or horny or all of the above. Drugs had come long before GTA ever did to. I remember it like yesterday (going against any so called ‘reports’ of cannabis leading to memory loss) my friend and I stood under his porch in the back garden, listening to the heavy rain on the plastic corrugated roof, hunched over trying to ignore the cold. He produced from his coat pocket what I saw him roll earlier and said “Try it, it’s like cigarettes only different’.

Exactly

Exactly

Different indeed, I don’t think we stopped laughing for three hours, laughed at the rain, laughed at each other and  laughed some more. We went back upstairs and stuck on the Playstation and a beautiful friendship came to being. I didn’t realise at the time that this was illegal, I guess people can only have fun as long as there is a limit to it, enforced by government.

I was no stranger to physical violence either with over seven years of traditional Karate behind me, long before GTA being released. Karate is an age old Japanese method of practicing how to effectively use ones foot to make an opponent’s eyes pop out of their ears. You enter a room full of strangers and quite often you’ll find yourself punching and kicking each other, occasionally being whipped by a teachers belt if and when you made mistakes. Had I used these techniques in anger? Not really, but I had been able to defend myself once or twice, usually resulting with me trying to put someone’s foot up their own ass.

I’ve seen monks from Asia smash pots on their heads and take kicks to the groin from a man twice their size…those bald fella’s haven’t even got a TV so whatever influences them to practice the arts of inflicting pain is anyone’s guess. I’d say boredom.

Level 10 boredom

Level 10 boredom

 

Smoking plants and playing video games was now what happened between school and eating. It could not have come at a better time as titles that have earned their place in the video game hall of fame, were released within two years of each other. Who can forget the four player split screen romp that was 007 Golden Eye on the N64, running around as Nick Nac while your friend fruitlessly attempts to karate chop you to death with Jaws had me in tears of laughter, not to mention the hilarious animation. Resident Evil 2 stoned was another level of frightening too, with curtains drawn, walking around as a cop who can only move like a cheap educational robot, HI-FI turned up to 11 and the lights off, it certainly tested your nerves.

For me this was a highlight in my gaming history so far. The days when I’d sit with a mate in my school uniform for hours until it was time for me to go, I could take the game home if they let me borrow it and the disc contained the full game.

I still had my Megadrive, I don’t recall when I sold the old girl but I do remember on the odd occasion, slamming in a cartridge for one final blast on California Games, Streets of Rage or James Pond. The sounds, the gameplay and the pad brought on feelings on nostalgia even at such a young age. When I play these games now on emulators, it’s never the same, similar to the thoughts of child hood, it reminds me of how easy going things were back then when compared to the ever maddening, shameless, money grabbing, product placing, non supportive, underhanded, identity stealing, slutty industry it is today.

There are just too many games to mention here, the step into the 3D polygon world of Sony’s powerhouse was only the beginning, but for a lot of us, we were playing reinvented titles of the originals. The Strike games continued with Soviet and Nuclear Strike. We had Micromachines V3 which surprised many as it was just as additive and frustrating as the original. Mortal Kombat was given more content and fighters with the Trilogy, with strong competition in the genre from 3D titles like Tekken and Soul Blade, there were no complaints. The PlayStation, was the first video game console to ship 100 million units, 9 years and 6 months after its initial launch. Gaming was becoming seen as a worthwhile past time and not just the hobby of spotty kids with high scores and corduroy trousers.

In the year 2000, we were going to see what would become the bestselling home console of all time, the aptly named, Playstation 2. It was also the year I left home, had my first house mate and so, the battles continued.

My Gaming History ‘Part 7’

Posted in My Gaming History with tags , , , , , , , on May 24, 2012 by Mortal Mikey

I don’t read the tabloids, also about ten years ago today when I moved out from my parents place, I decided to never watch TV again and disconnected the aerial. Sure, I miss some entertainment, friends often talk about these new shows that are talent contests and tell me how well a young person sang an old persons song in front of judges and cried. Or American series like ‘Twilight’ from which all I know is that it sounds like Dawson’s Creek with teeth?

Just reading a little more on IMDB now, I learned some interesting trivia about the series;

“Taylor Lautner had to wear a wig for his role as Jacob Black.”

This is my therious face guys

As brilliant as watching a man with false teeth in a wig, wooing a lady sounds, TV will have to do better than that to pull me away from playing Forza Motorsport 4 on Xbox live with two of my best friends.

In my friends initiation into the club we’ve created, we asked him to choose a Ford shit box, whilst we chased him in two heavily modified Range Rovers dressed in full ‘Thames Valley Police’ colours. We pretend he’s a runner and set him off with a five second head start, on the famous Nurburgring in Germany. His confusion and panic was understandable, we could have informed him it was an initiation and that we had modified our 4×4’s but watching his Ford Escort swerve left and right, billowing out smoke from our relentless attempts at putting him into a hedge, was simply too much fun to spoil the surprise.

 

I browse the internet sometimes to seek out technology news and pictures of cats but sometimes I see stories that are just too hard to miss. One that caught my eye today was about the man who set himself on fire amidst the court proceedings for the oxygen stealer, Anders Breivik. I had read previously that Breivik had stated that he used computer games, specifically Call of Duty, to simulate the kind of situation he’d hope to be in when he shot and killed 69 innocent people.

Sure, there has again been uproar about this kind of game as they say it may affect young people in similar ways, although as you already know, I like to think of it as games make people killers like spoons make you fat.

He’s gonna brow!

I mean what kind of game was the chap playing that set himself on fire outside court, Burned on Duty 4?  A simple game which only involves one level, whereby you take a walk to a petrol station, fill up a petrol can, go to the desired location, douse yourself in fuel and strike a match. No, you have to be a sick kind of mental to think shooting children on an island is worth anything, even more deranged to become a human torch

Wooo…flames…yeah

Sadly, unlike Call of Duty where you die quite often in a short space of time, Anders Breivik is still alive…and if that’s taught anyone anything that is, unlike computer games, if you massacre people in cold blood, you’ll be kept alive so we can hear all the interesting anecdotes about bad times in your life and how many people you had hoped to kill. I’m not an advocate of real violence, it’s too tiring, in Breiviks case however, I think if I was one of the armed officers who approached him, id make out I tripped over a log and accidentally let off twenty-five rounds which all happened to hit Anders in his legs and the only way to help him out was to try to keep him conscious by repeatedly hitting in the face with the butt of my rifle.

Anyways, I’m moving off point, I was meant to be explaining how I stepped out of the 16bit generation of machines and entered the 32bit realm of enjoyment.

Although the Megadrive still had some life in it, there was a lot of temptation on the horizon and I wanted in. The new breed of consoles were emerging and with it, some new innovations in games. A lot of the heavyweights in Sega’s reign had their run of sequels and it’s fair share of turkeys.

One game that stands out as a ‘Mega failure’ was Rise Of The Robots. During the build up to its release everything looked promising. The characters were to be CGI sprites instead of the pixellated art from Street Fighter and Mortal Kombat, the inspirations looked to be from robots seen in Hollywood films too. Rumour had it that Brian May from Queen was to produce a full soundtrack for the game and all of this came on the usual 16BIT cartridge.

After some delays, the game was released, without May’s soundtrack and with all the excitement of a ham sandwich. Playability wasn’t an issue really, it was easy to play but this was probably due to the fact each character had around five or six moves. Even at eleven years old, me and my best friend exchanged looks of horror and astonishment at what had been such an eagerly awaited title. The characters moved like two wheel chair bound people attacking each other with brooms, it was laughably clumsy and so it soon became clear that this was a classic case of ‘all the gear and no idea’.

Press A to win

If you had the money at this time, you would have had either the Sega MegaDrive or SNES and if you were feeling really flush, you would go all out and have the in-house arcade feel of the Neo-Geo.

For me, I had to make do with the Mega Drive alone because at twelve years old I didn’t have around £600 to spank on something that would mean I saw even less of the outside world. The Neo-Geo was the all out king of 2D gaming straight from the arcades, mainly focused around Japanese fighting games. The machine and the games had premium prices, titles in the US started at around $200, so only a niche market was hit. Even so, the console has outlived the MegaDrive and all other 2D competitors due to its hardware compatibility, it was released in 1990 and had its final official title released in 2004, ‘Samurai Showdown V Special’. It has been said that since the introduction of the Internet, SNK, the makers of this wonder box, decided to call it a day with the explosion of the piracy of games that are cartridge based.

In 1995 my attention was drawn to the stirrings from Sony and their talk of a CD based games machine, boasting massive power combined with a huge following of games developers, to give it the largest games library yet. At the time I had some brief playing time on the Atari Jaguar and the eagerly awaited following up console, the Sega Saturn. The Saturn did indeed look the part, it was quite mind blowing to see full polygonal games flowing at smooth frame rates but with the European prices, making the right choice of console was important.

A tidy looking machine

I haven’t got much to say about the Jaguar, from what I remember, being twelve at the time, was wondering into Comet (an electrical store) and being offered to play on it. I don’t remember the game specifically but I remember being overwhelmed by the size of the controller and the fact it had more buttons on it than the cockpit of a Boeing 747. I wasn’t overly impressed with the machine, some of the titles looked promising but the word on the street was, Sony had all of this and more.

A quote from Wikipedia;“PlayStation was the brainchild of Ken Kutaragi, a Sony executive who had just come out of his hardware engineering division at that time and would later be dubbed as “The Father of the PlayStation”

The console’s origins date back to 1988 where it was originally a joint project between Nintendo and Sony to create a CD-ROM for the Super Nintendo.

The PlayStation made its debut at the Consumer Electronics Show in June 1991 when Sony revealed its console, a Super Famicom/SNES with a built-in CD-ROM drive (that incorporated Green Book technology or CDi). However, a day after the announcement at CES, Nintendo announced that it would be breaking its partnership with Sony, opting to go with Philips instead but using the same technology.

The deal was broken by Nintendo after they were unable to come to an agreement on how revenue would be split between the two companies. The breaking of the partnership infuriated Sony President Norio Ohga, who responded by appointing Kutaragi with the responsibility of developing of the PlayStation project to rival Nintendo.”

I decided after studying the news on each console, the options were the Saturn or the PlayStation. With SEGA’s unconventional hardware and programming engine, developers were losing patience with Sega early on and this was apparent at release in the summer of 1995, as there were only six titles to chose from here in the UK. Although the quadrilateral rendering of the Saturn was in some ways better looking than that of the PlayStations industry standard triangular form of rendering (See Lara Crofts triangular tits in the first Tomb Raider), for the majority of developers the Saturn was hard to play with. In the early days the PlayStation did suffer with some polygonal distortion but overall, the performance of these games outshone the efforts of developers for SEGA.

Lara was more than just a pair of guns

After some shit flinging in the American market and some more grumbles from developers worldwide, SEGA were going to have to pull out all the stops. In September 1995 the PlayStation was released and it’s launch weekend Sony flogged 100,000 units, more than 20,000 than the total sales of the Saturn which was released six weeks before.

The choice was obvious. I clubbed together anything I had begged, borrowed and stolen, combined with the bank of mum and dad. I chose my bundle and setup my PlayStation and switched it on to hear this unforgettable sound…